Funny Phonics Puzzle Cards: Two-Letter Word Endings

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  • CShopper ID: LER0557

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Make phonics tongue-twisting, puzzling fun with these self-checking puzzle cards. Each puzzle card has a two-letter word ending and illustration on the front, and funny tongue-twisters featuring the same two-letter word ending sound on the back! This set of 20 puzzle cards come packaged in a re-sealable case, and includes suggested activities.

Age: 5-7
Specification: Cards measure 2.5" x 3.75" or 6" x 2".
UPC: 765023013634
CShopper ID: LER0557

Development Skills:
  • Developmental Skills
  • Spelling
  • Memory
  • Fine Motor
  • Vocabulary
  • Early Literacy
  • Problem Solving
  • Visual Attention
  • Matching/Sorting
  • Social Interaction
  • Visual Processing
  • Word Recognition
  • Auditory Attention
  • Auditory Processing
  • Eye-Hand Coordination
  • Language Development
  • Sorting and Classification
  • Letter Recognition and Identification
  • Color Recognition and Identification
  • Object Recognition and Identification
Special Needs Applications - Key Features and Benefits

Cognitive:
  • Cards are self-correcting, increasing the success rate and decreasing frustration which leads to higher self-esteem and further learning potential.
  • Many game variations provide continued interest and further learning. A child therefore uses a familiar product in novel ways.
  • High contrast and bold look provides focused play space for children who require more structure to concentrate and learn.
  • Children who have cognitive disabilities can benefit from the two-card puzzles because the format enables children to begin simply and advance at their own learning pace – increasing the possibility for successful development and reducing frustration.
  • Laminated surface allows easy clean up.
  • Game can be as short or as long as is optimal for a child, allowing a child with attention difficulties to complete a game and feel a sense of accomplishment and increased self-esteem.
  • Provides a tangible way to learn cognitive concepts; it makes abstract concepts more concrete.
  • Only focuses on one skill, which is ideal for children with learning disabilities.

Communicative:
  • Conducive to parallel play as well as cooperative play encouraging children to develop and increase social interaction.
  • Have objects/scenes to encourage descriptive story telling which helps stimulate conversation and gain useful/new vocabulary and confidence in conversation.
  • Provides an opportunity to practice appropriate game etiquette – turn taking, patience, following rules, and conduct.
  • Assists children in segmenting words, which aids in reading as well as spelling.
  • Promotes practice in creating words in a fun, whimsical way for children who have speech and language delays.
  • Learning to read often helps children with speech and language delays because it helps with articulation. A spoken word may be misinterpreted, however, a written word is in front of the child so he can see it and study it for a greater length of time.
  • Silly rhymes which help children read sentences, learn the structure of a sentence and form new sentences.

Physical:
  • Flexible game rules so the cards do not have to be used as a puzzle if that is too physically challenging for a child.
  • Laminated cards allow for easy clean up.

Sensory:
  • Visually stimulating
  • Provides a tangible way to learn cognitive concepts; makes abstract concepts more concrete.
  • Size of the font is large and bold, enabling a child with vision impairments to see and successfully use the cards, depending on the severity of the impairment. Additionally, the pictures and words are simple with a plain white background, also aiding in visually discriminating what is on each card.

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